As you run the action, the dialogue will pause and pop up asking you to paint over first the skin:
Then each eye:
And finally the mouth:
I tried skipping a stage here just to test it and the action really does require you to paint over all of these. If there’s no mouth clearly visible, you could try painting on randomly anyway and then just deleting the relevant layers, later.
2. Fix Messy Areas
Go through layers and use layer masks to touch up any parts you missed. For now, just concentrate on masking in or out any parts that look wrong. For example, regular skin showing through or ‘zombie’ skin colour on your background.
Now let’s look at some of the details and how we can improve them. Start from the bottom group, ‘Skin’ and work through each layer.
I’ve lessened the shadow around eyes (to 50%) as it looked a bit like overdone eyeliner . I also reduced the blue colour cast overall, and added more blue to parts of the face. I’ve hidden the ‘wounds’ for now, as I think we can use the brush to add one or two later, making the effect a little more subtle.
3. Make More Targeted Adjustments
I want to adjust the eye colour to come away from being all white, but I don’t want to make changes on the layer itself, in case I want to remove my changes later, so it’s best to create a layer mask on those layers and brush over to bring back the pupils and irises.
I’ve left one slightly milky for effect.
I’ve hidden the wounds and blood around the mouth as again, I think it’s something you can add in later and perhaps to better effect The lips are a bit pink and healthy now but I’ll address that later
The colour adjustments at the top will help you make overall changes to the image. Try increasing the contrast and bringing down the brightness for a moodier look. If you double click on each layer’s icon, you’ll be able to make changes to that layer in the Properties panel:
Now we can go back and add some ‘wounds’ and ‘blood.’ Create a new layer and call it something relevant like wounds… or blood.
I’ve started with a wound on the head. Not a bullet hole or, I’m guessing, according to zombie lore, our friend here wouldn’t be the living dead. Change the layer’s blend mode to Multiply.
Your placement of the head wound layer will determine how it looks as it will be affected by other layers.
Make some more layers and gradually build up some wounds on your zombie. Use layer masks to reduce and blend your brushed areas better.
4. Make Final Adjustments
Now we have the face the way we want it, we can make some changes to the overall look. Use dodge and burn to add localised contrast, and adjustment layers such as Selective Colour to change the overall look and make the backgroud more sinister.
This is supposed to be fun and stylised, so you can really stretch those layers to the extreme.
Here’s the finished image:
If you’re lucky enough to have animals that let you live with them, you might want to have some fun with their pictures too; this isn’t just for the bipeds.
Here are some more spooky tutorials you might want to try, and a very happy Halloween from all at Envato Tuts+.